Characters & NPCs

Characters & NPCs

Profiles for Choko, Aya, and the wasteland survivors of Showa American Story — voice cast details, outfit unlocks, and character customization options.

5
Confirmed Cast
Hikasa
JA Voice Lead
Confirmed
Outfits

Introduction

Characters & NPCs profiles everyone Choko meets on her road through the Showa 66 wasteland — and everyone she left behind. At the center is Chigusa Choko herself: a teenage stuntwoman whose murder and resurrection open the game, whose acrobatic fighting style reflects her stunt training, and whose search for her abducted sister Aya gives the zombie road trip its emotional spine. Around her orbit the supporting cast: Aya, the abducted sister whose fate drives the plot; the Shogun, the shield-wielding boss villain who became the game's marketing icon; the mysterious men whose ambush started everything; and the wasteland's eccentric survivors — the quest-giving side characters through whom the game delivers its dark humor and its heart. This category also tracks the voice cast, led by Yoko Hikasa's headline role as Choko, plus outfit unlocks and customization options for your heroine.

Confirmed Cast Profiles

CharacterRoleStatus
Chigusa ChokoProtagonistConfirmed — voiced by Yoko Hikasa (JA)
AyaSister, abduction victimConfirmed — fate unrevealed
The ShogunBoss villainConfirmed — 2024 trailer reveal
Wasteland SurvivorsQuest-giving NPCsConfirmed — eccentric side characters
The Mysterious MenAssassinsConfirmed — opening-act antagonists

Cast Roster

S

Chigusa Choko

Protagonist

Teenage stuntwoman, murdered and resurrected — the game's lead.

BackgroundStuntwoman heading to a Neo Yokohama audition with her sister Aya
Combat StyleAcrobatic, counter-heavy fighting justified by her stunt training
VoiceYoko Hikasa in the Japanese cast — the headline casting announcement
Character TipHer fixed story means progression is stats and outfits, not dialogue choices
A

Aya

Choko's sister and travel companion — the abduction at the plot's heart.

RoleAbducted by the mysterious men in the opening ambush
MysteryHer fate is the road trip's central withheld answer
StakesThe personal engine of the revenge journey
Character TipSpoiler discipline applies — this wiki covers only confirmed material Her abduction is the personal engine of the entire revenge journey, and the trailers deliberately withhold her fate — every piece of story coverage treats that answer as the plot's most guarded secret.
A

The Shogun

Villain

Caped, shield-wielding boss villain and marketing icon.

SignatureComic-book shield, floating mobility, black giraffe mount
DebutOfficial Trailer 2024, which won UCG Game Awards recognition
RoleThe game's face — presumably tied to the hit on Choko (unconfirmed)
Character TipHis theatrical design sets the B-movie register for the whole cast The 2024 trailer that introduced him won UCG Game Awards recognition, and the character instantly became the game's de facto mascot — a case study in villain design as marketing.
B

Wasteland Survivors

The eccentric quest-givers who anchor side content and tone.

RoleSide-quest anchors, merchants, and the game's dark-humor chorus
Reward LoopTheir quests pay gear and story context that main missions miss
RosterIndividual names unconfirmed pre-launch — profiled as revealed
Character TipTalk to everyone before leaving a city; the best writing hides in optional talk
B

The Mysterious Men

Antagonists

The assassins behind the opening ambush and Aya's abduction.

RoleOpening-act antagonists and the revenge plot's trail markers
CombatHuman-hostile tactics: coordination and ambush positioning
Story WeightEncounters with them presumably advance the investigation
Character TipTreat fights with them as story beats — the plot travels through these battles They carry the story weight as well as the threat: encounters with them presumably mark the revenge plot's progress, making each fight a narrative beat as much as a combat challenge.

Core Mechanics

Character systems in Showa American Story run on three layers. The story layer: Choko is a fixed protagonist with a defined arc — murder, resurrection, revenge — rather than a customizable avatar, and her relationships (Aya above all) are the plot's engine. The NPC layer: the wasteland survivors function as the game's chorus and quest economy — official material describes recruitable-feeling side characters and eccentric locals who anchor side quests, meaning character interactions gate content, gear, and story context throughout each city sandbox. The progression layer: Choko's growth is stat-based (fed by Daily Activities and combat) plus cosmetic — outfits and wardrobe customization are confirmed features, letting players dress the stuntwoman across her journey. Voice performance is the connective tissue: with Yoko Hikasa leading the Japanese cast, character delivery is positioned as a headline feature rather than an afterthought.

Advantages

Choko is a strong protagonist by genre standards: her stuntwoman profession does double duty, justifying both the acrobatic combat animation and the film-industry setting of the opening, and the murder-resurrection premise gives her immediate, personal stakes that most zombie protagonists lack. The casting of Yoko Hikasa signals that the Japanese performances are a priority investment — voice acting as marketing hook is unusual for this genre and suggests confidence in the script. The eccentric-survivor design serves the game's tone perfectly: a B-movie world needs a colorful chorus, and quest-giving weirdos are both the comedy engine and the exploration reward system. Even the antagonist design shows this care — the Shogun's instant-icon visual (shield, cape, giraffe) proves the character team understands marketing legibility. Together the cast gives this road trip a face for every mile marker.

Challenges

Pre-launch character knowledge is thin outside the core trio: Choko, Aya, and the Shogun have official profiles, but the survivor cast is known only in aggregate — no individual side characters are named in official material yet, so this category's roster grows as reveals and launch documentation land. The English-language voice situation is unannounced, which leaves a open question for players who do not play in Japanese; official material centers the JA cast. Choko's fixed-protagonist design means no character creation or moral-choice systems have been shown — customization is confirmed as outfits only, and players expecting RPG-style dialogue choices should calibrate expectations. And because Aya's fate is the story's central withheld answer, character coverage here must stay strictly spoiler-disciplined: everything in this category is premise-level confirmed material, with plot answers waiting for the game itself.

Frequently Asked Questions

Who is the main character in Showa American Story?+
Chigusa Choko — a teenage stuntwoman traveling with her sister Aya to a movie audition in Neo Yokohama when mysterious men assassinate Choko on the road and abduct Aya. Choko wakes up resurrected from the dead, and the game follows her fight across a zombie-ravaged America in search of her sister and answers. Her stuntwoman background is the in-fiction source of her acrobatic, counter-heavy combat style, making the protagonist and the combat design a single idea. Note on spelling: the Steam store page writes 'Chigusa Choko', and this wiki standardizes on that form throughout.
Who voices Choko in the Japanese version?+
Yoko Hikasa voices Chigusa Choko in the Japanese cast — one of the headline pre-launch announcements, given Hikasa's prominence in anime and game voice acting. The Japanese voice cast is positioned as a flagship feature of the production: official material leads with the JA dub, and the casting news was a deliberate marketing beat. The English-language voice situation has not been fully detailed in official channels; this category updates the cast roster as announcements land, keeping confirmed roles separate from speculation.
What happened to Aya in Showa American Story?+
Official material establishes the outline: Aya is Choko's younger sister and travel companion, abducted by the mysterious men during the ambush that opens the game. Her fate and location are deliberately withheld — she is the road trip's driving question, the personal stake that keeps Choko fighting through the catastrophe. Everything beyond the abduction itself is unrevealed, and this wiki keeps character coverage strictly to confirmed material: when the game reveals Aya's story, our Story & Lore category will analyze it with full context.
Can you customize your character in Showa American Story?+
Customization is confirmed on the cosmetic layer: outfits and wardrobe options for Choko are official features, letting players change her look across the road trip — fitting for a game steeped in 80s pop culture. What is not shown is character creation: Choko is a fixed protagonist with a defined story, so expect no face sliders, body customization, or origin choices. Stat progression is the other growth axis, driven by combat and Daily Activities minigames rather than skill trees. As more launch material details the outfit catalog and any unlock conditions, this category catalogs them.

Quick Tips

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Standardize on 'Chigusa Choko' spelling — the Steam store page form. Official sources disagree (the developer site uses a variant), and consistent naming keeps guides searchable. Official sources disagree on the romanization, and consistent naming keeps guides, search results, and community discussion pointing at the same character. Consistent naming keeps every guide, search, and discussion thread pointing at the same protagonist without ambiguity.

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Side quests from eccentric survivors are character content as much as loot — the wasteland's humor and heart live in those conversations, and skipping them guts the game's tone. The wasteland's humor and heart live in optional conversations, and skipping them guts both the tone and the reward loop the game builds around its cast.

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Watch the Shogun's visual design as story shorthand: the comic-book shield and theatrical mount signal the B-movie register the whole cast operates in. The comic-book shield and theatrical mount are deliberate B-movie signals, and reading the cast through that register explains design choices that look odd in a vacuum. Reading the cast through that register explains design choices that look odd in a vacuum but land perfectly in context.

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The mysterious men are both enemies and clues — encounters with the opening's assassins are presumably the revenge plot's trail markers, so treat those fights as story beats. Encounters with the opening's assassins presumably advance the revenge investigation, so those fights deserve as much attention for their story as for their loot.

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Outfits are the confirmed customization layer — expect the wardrobe to be part of the RV home base loop, with unlocks tied to progression and exploration. The wardrobe is confirmed as part of the customization layer, and the RV home base loop is where outfit management naturally lives on the road trip.

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